Neue Publikation: VR in Health Care

Abstract:

Background: Research on the application of Virtual Reality technology to the healthcare sector has grown rapidly, leading to a large research field difficult to oversee.

Objective: We provide an overview of the annual publication numbers and the most productive and influential countries, journals, and authors, as well as the most used, most co-occurring, and most recent keywords.

Methods: Based on a dataset of 356 publications and 20,363 citations derived from the Web of Science, we conducted a bibliometric analysis using Bibexcel, HistCite, and VOSViewer.

Results: The strongest growth of publications occurred in 2020, accounting for 29.49% of all publications so far. The most productive countries are the USA, the UK, and Spain; the most influential countries are the USA, Canada, and the UK. The most productive journals are JMIR, JMIR Serious Games, and Games for Health Journal; the most influential journals are Patient Education and Counselling, Medical Education, and Quality of Life Research. The most productive authors are G. Riva, L. Del Piccolo, and D. C. Schwebel; the most influential authors are A. Finset, L. del Piccolo, and H. Eide. The most occurring noun keywords besides Virtual and Reality are Training, Trial, and Patients. The most relevant research themes are communication, education, and novel treatments; the most recent research trends are fitness and exergames.

Conclusions: The analysis shows that the field has left its infant state and advances its specialization, with a clear focus on patient usability.

Keywords: Virtual Reality; healthcare; bibliometric analysis.

Reference:

Pawassar, C. M., & Tiberius, V. (2021). Virtual reality in healthcare: bibliometric analysis. JMIR Serious Games, 9(4), e32721, doi:10.2196/32721.